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Deep Sea Defenders
(Capstone Project 2022) Deep Sea Defenders is a motion controlled game that encourages players to rescue marine animals from pollution. Think fast, remove trash, and preserve our waters!
Technology: Unity and Visual Studio for scripting and gameplay programming. Wwise was used for audio integration.
Role: I worked in a team of 3 developers (including myself) and 5 designers. I implemented player interactions with mouse, optimized spawning and destroying of assets as well as animating them, and composed and integrated all music and sound effects.
Learned: I learned how to work with a design team to take assets all the way through the pipeline from creation to implementation into the game.
Github: Deep Sea Defenders Repository
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